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culture
This page highlights the representation of biometrics
in film and popular literature, of significance in shaping
uptake and resistance to biometrics.
It covers -
The
Digital Environment elsewhere on this site highlights
utopian and dystopian
visions of digital technologies, along with pointers to
literature about futures
and forecasting.
introduction
Inclusion of biometrics in film and literature, whether
as a plot device or as decoration, reflects the range
of anxieties, hype, acceptance and misunderstanding explored
in preceding pages of this note.
Fingerprints as a forensic mechanism appeared in short
stories and novels at the turn of last century, both as
a way of advancing the plot or demonstrating the author's
modernity. Their appearance in fiction arguably reached
its peak in US pulp literature during the 1920s and 1930s.
Fingerprints thereafter became so unremarkable, such a
routine part of what readers (or merely writers) imagined
to be standard policing, that they were mentioned in parentheses
("dust the room for prints") or in connection
with identity theft and other literary twists and turns.
Radio Age fascination with the print - or with the guru
who wielded the magnifying glass - has been superseded
by our contemporary reliance on DNA as the silver bullet
for identifying wrong-doers. Coverage in films and television
series such as Crime Scene Investigation typically
understates the difficulty of collecting and processing
truly usable forensic DNA; it also overstates the speed
with which information can be matched.
Use of other biometrics has often had a distinctly grand
guignol flavour, with recent films for example featuring
circumvention of verification devices through stolen eyeballs
and hands.
Sensationalism has been attributed to the low
exposure of most people to biometrics other than fingerprints,
to the credence placed in 'new technologies' (or merely
in forecasts of new technologies, with low levels of scepticism
perhaps unsurprising given the track
record of some experts) and to the spin used by some
marketers, notably implausible claims of high performance.
Arguably it is just as much a reflection of the desire
to have a good time - in the words of one associate to
"just sit back, relax, not worry about the implausibility
or inconsistencies". Biometrics in sci-fi has thus
been both a signifier of modernity and a deus ex machina
that serves to move along the action.
studies
There have been no major studies on the depiction of biometrics
in literature, film or popular culture. That is in contrast
with the proliferation over the past two decades of specialist
and general works on forensics, such as Detective
Fiction and the Rise of Forensic Science (Cambridge:
Cambridge Uni Press 2000) by Ronald Thomas - arguing that
forensic science helped create a new literary form - and
Chemistry & Crime: From Sherlock Holmes to Today's
Courtroom (Oxford: Oxford Uni Press 1983) edited
by Samuel Gerber.
examples
Representations of biometrics, positive or otherwise,
feature in the following films, novels and stories -
Fingerprint
and hand
- Mark
Twain's The Tragedy of Puddn’head Wilson
(1894) - fingerprints as indelible and "unquestionable
evidence of identity in all cases"
- R.
Austin Freeman's The Red Thumb Mark (1907) -
fake prints
- The
Three Fingerprints (1940)
-
Fingerprints Don't Lie (1951) - fake
-
The Mad Magician (1954) - evidence
-
Diamonds Are Forever (1971) - fake
- The
Andromeda Strain (1971) - handprint
-
Les Spécialistes (1985) - fingerprint
-
F/X (1986) - fingerprint
-
Beverly Hills Cop II (1987) - fingerprint
-
La Femme Nikita (1990) - fingerprint
-
Presumed Innocent (1990) - evidence
-
Island on Fire (1990) - fingerprint
-
Body Parts (1991) - fingerprint
-
Interview with a Serial Killer (1993) - fingerprint
-
The Specialist (1994) - palm
-
True Lies (1994) - access
- GoldenEye
(1995) - access
- Judge
Dredd (1995) - hand
-
Outbreak (1995) - access
- Seven
(1995) - evidence
- Mission
Impossible (1996) - access
- Face/Off
(1997) - fingerprint
- Men
in Black (1997) - removal
- Tomorrow
Never Dies (1997) - fingerprint
- The
Creeps (1997) - fingerprint
- Double
Team (1997) - fingerprint
-
Enemy of the State (1998) - fingerprint
- The
Siege (1998) - evidence
- The
Bone Collector (1999) - evidence
- The
6th Day (2000) - access
- Along
Came a Spider (2000) - removal
-
Antitrust (2000) - evidence
-
Charlie's Angels (2000) - access
-
Dracula 2000 (2000) - evidence
-
Hollow Man (2000) - fingerprint
- Frequency
(2000) - fingerprint
-
Planet of the Apes (2001) - access
- Ocean's
Eleven (2001) - access
- Hannibal
(2001) - evidence
-
Die Another Day (2002) - access
- The
Bourne Identity (2002) - access (PDA)
- Nightstalker
(2002) - evidence
-
Crazy as Hell (2002) - evidence
-
X-Men 2 (2003) - access
- The
Bourne Supremacy (2004) - PDA access
-
I, Robot (2004) - access
- Loser
Takes All! (2004) - evidence
-
Benjamin Gates et le trésor des Templiers
(2004) - fake
Retina
and Iris systems
-
Blade Runner (1982) - verification
-
Star Trek II - The Wrath of Khan (1982) - access
-
Never Say Never Again (1983) - access
- Demolition
Man (1993) - stolen
- True
Lies (1994) - access
-
GoldenEye (1995) - access
- Barb
Wire (1996) - access
-
Mission Impossible (1996) - access
- Gattaca
(1997) - identification
- Entrapment
(1999) - fake
- Charlie's
Angels (2000) - access
- Dracula
2000 (2000) - fake
-
Mission Impossible 2 (2000) - access
- X-Men
(2000) - access
- Bad
Company (2002) - laptop access
- Minority
Report (2002) - access and fake
-
X-Men 2 (2003) - access.
Voice
-
Star Trek III - The Search for Spock (1984)
- access
- Sneakers
(1992) - fake ("My voice is my passport")
- GoldenEye
(1995) - access
- Mission
Impossible (1996) - access
- Critical
Decision (1996) - recognition
- Face/Off
(1997) - recognition
- Charlie's
Angels (2000) - access
-
Dracula 2000 (2000) - access
-
The Hollow Man (2000) - access
-
Mission Impossible 2 (2000) - access
-
Mission to Mars (2000) - access
- X-Men
2 (2003) - access
- I,
Robot (2004) - access
Face
-
Tomorrow Never Dies (1997) - recognition
- Enemy
of the State (1998) - recognition
- Mission
Impossible 2 (2000) - recognition
- Replicant
(2001) - access
DNA
-
Gattaca (1997) - access and fake
Other
-
Alien 4 - Resurrection (1997) - breath.
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