overview
LAN cafes
regulation
studies

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studies
This note considers studies of cybercafes and LAN cafes.
It covers -
the literature
There has been surprisingly little in-depth study of cybercafes
and similar venues for access to cyberspace.
Research has essentially centred on three themes -
- the
sociology of cybercafes in advanced economies, in particular
as "technosocial spaces" or manifestations
of the 'city of bits'
- internet
kiosks, 'tele-cottages' and community access points
as mechanisms for rural revitalisation (eg through teleworking)
in advanced economies
- use
of cybercafes and similar venues for bridging various
digital divides in emerging economies
For
an entry to literature about the wired city see William
Mitchell's contentious City of Bits: Space, Place
and the Infobahn (Cambridge: MIT Press 1995) and
David Wilmoth's more persuasive 2003 Information Infrastructure
& the Connected City (PDF).
Other pointers to architecture and urbanism are here.
relationships
Academic fashions in the deconstruction of social relationships
and cultures are evident in Shaping e-access in the
cybercafé: networks, boundaries and heterotopian
innovation by Sonia Liff & Fred Steward
the properties of Foucault's heterotopia are expressed
in cybercafes, but to differing degrees explained by
contrasting types of boundary spanning practice
in
David Prater & Sarah Miller's 2002 article
We shall soon be nothing but transparent heaps of
jelly to each other: The Internet & the 21st Century
Street and in 'LAN cafés: cafés, places
of gathering or sites of informal teaching and learning?'
by Catherine Beavis, Helen Nixon & Stephen Atkinson
in 5(1) Education, Communication & Information
(2005).
Anne Laegran & James Stewart's 2003 Nerdy, trendy
or healthy? Configuring the internet café
article
suggests that
internet
cafes are not just adapting a universal concept in the
process of configuration, but that some shared images
are played with in different ways. The nerdy, trendy
and healthy are translocal images that are played with
in the configuration process, creating locally specific
and embedded spaces. ... the internet cafe is neither
a footloose space or entirely locally embedded, but
that spaces are configured in the intersection of translocal
images and local circumstances.
For
us more incisive analysis is provided by John Stewart's
2000 Cafematics (PDF),
Alison Powell's E-Life and Real Life: On- and off-line
social life in an Internet Cafe (PDF)
and Nina Wakeford's 'Gender and the landscapes of computing
in an Internet cafe' in Virtual geographies: bodies,
space and relations (London: Routledge 1999).
For LAN cafes see Dungeons and Dreamers: The Rise
of Computer Game Culture from Geek to Chic (New York:
McGraw-Hill Osborne 2003) by John Borland & Brad King,
The State of Play: Law, Games & Virtual Worlds
(New York: New York Uni Press 2006) edited by Jack Balkin
& Beth Noveck, Ariadne - Understanding MMORPG
Addiction (PDF)
by Nick Yee, Synthetic Worlds: The Business &
Culture of Online Games (Chicago: Uni of Chicago
Press 2005) by Edward Castronova and the discussion of
multiplayer games and virtual worlds here.
Fans of Laegran may wish to refer to her 'Just another
boys' room? Internet cafes as gendered technosocial spaces'
in He she and IT. New perspectives on gender in the
information society (Oslo: Gyldendal Akademisk 2003)
edited by Merete Lie and 'The patrol station and the Internet
cafe: rural technospaces for youth' in 18(2) Journal
of Rural Studies (2002).
Internet utopianism - with genuflections to Habermas and
"an environment that revitalizes the kind of public
sphere that occurred in eighteenth century European coffeehouses"
- is reflected in works such as Brian Connery's 'IMHO:
Authority & Egalitarian Rhetoric in the Virtual Coffeehouse'
in Internet Culture (New York: Routledge 1997)
edited by David Porter, Mark Nunes' more nuanced 1999
paper
Cybercafes & Social Space: The Realities and Virtualities
of Cybercafes, Scott Robinson's 'Cybercafés
and national elites: constraints on community networking
in Latin America' in Community practice in the network
society (London: Routledge 2004) and the 2002
Is there a Place in Cyberspace: The Uses and Users of
Public Internet Terminals (PDF)
by Jeffrey Boase, Wenhong Chen, Barry Wellman & Monica
Prijatelj.
policy
Public policy questions are highlighted in Technology
& Social Inclusion: Rethinking the Digital Divide
(Cambridge: MIT Press 2003) by Mark Warschauer, Stephen
Woolgar's 1998 survey
Cyber Cafes & Telecottages: Increasing Public
Access to Computers and the Internet, the more searching
Community Informatics: Enabling Communities with Information
& Communications Technologies (Hershey: Idea
Group 2000) by Michael Gurstein, Patience Akpan-Obong's
'From the Margins to the Centre; ICTs as Tools for Development'
in Agenda Setting & Public Policy in Africa
(Aldershot: Ashgate 2004) edited by Kelechi Kalu.
Questions of online content regulation, free speech and
censorship are discussed in the Censorship
guide elsewhere on this site. Works of particular interest
include Lokman Tsui's Panoptic Control: Regulation
of the Internet in China by Surveillance (PDF)
and New Crime In China: Public Order and Human Rights
(London: Routledge 2006) by Zhiqiu Lin & Ronald Keith.
Notions of 'internet addiction' are discussed here.
precursors
Antecedents are explored in Wolfgang Schivelbusch's Tastes
of Paradise: A Social History of Spices, Stimulants and
Intoxicants (New York: Vintage 1993), W. Scott Haine's
thoughtful The World of the Paris Cafe: Sociability
among the French Working Class, 1789-1914 (Baltimore:
Johns Hopkins Uni Press 1996) and Brian Cowan's The
Social Life of Coffee: The Emergence of the British
Coffeehouse (New Haven: Yale Uni Press 2005), Mark
Pendergast's Uncommon Grounds: The History of Coffee
and How it Transformed Our World (New York: Basic
Books 1999), The Coffee Book: Anatomy of an Industry
from Crop to the Last Drop (New York: New Press 1999)
by Gregory Dicum & Nina Luttinger and Markman Ellis's
An introduction to the coffee-house: a discursive
model (PDF).
Howard Schultz & Dori Yang's self-congratulatory Pour
Your Heart Into It - How Starbucks Built a Company One
Cup at a Time (New York: Hyperion 1997), Taylor Clark's
Starbucked: A Double Tall Tale of Caffeine, Commerce,
and Culture (London: Little Brown 2007) and a Tuck
case study (PDF)
cover the caffeine version of Maccas. The 'new urbanism'
is evident in Ray Oldenburg's The Great Good Place:
Cafes, Coffee Shops, Bookstores, Bars, Hair Salons, and
Other Hangouts at the Heart of a Community (New York:
Marlowe 1999) and Richard Florida's The Rise of the
Creative Class: And How It's Transforming Work, Leisure,
Community & Everyday Life (New York: Basic 2003).
Hiostorical anxieties about youth spaces and about electronic
games feature in From Barbie to Mortal Kombat: Gender
and Computer Games (Cambridge: MIT Press 1998) edited
by Henry Jenkins & Justine Cassell, Youth, Popular
Culture and Moral Panics: Penny Gaffs to Gangsta-rap,
1830-1996 (New York: St Martin's 1998) by John Springhall
and other works highlighted here.
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