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key texts
This page looks at key writings about site design: what
works, the design process, models.
It covers -
The
separate electronic publishing guide
explores academic, private and business publishing online.
introduction
Despite the explosive growth in the number of websites
- the National Office for the Information Economy (NOIE)
optimistically suggested in 2000 that most Australian
businesses are now "online" - the literature
about what works on the web (and why) remains quite thin.
Much of it is contentious.
Jakob Nielsen's Designing Web Usability: The Practice
of Simplicity (Indianapolis: New Riders 1999) is strongly
recommended.
It is based on extensive empirical studies, is well illustrated,
and discusses both principles and practice in language
that is understandable by webheads and the people who
employ them. If you have only got time for one book on
web design, this is the one.
Nielsen's online Alertbox
newsletter is essential reading.
It is always entertaining and frequently iconoclastic;
you may not agree with what he says but Alertbox
and other documents on his Useit
site will make you think. His November 2000 analysis
of Flash
(complemented by comments
in 2002) for example comments
Although
multimedia has its role on the Web, current Flash technology
tends to discourage usability for three reasons: it
makes bad design more likely, it breaks with the Web’s
fundamental interaction style, and it consumes resources
that would be better spent enhancing a site’s core value.
Well
put, but they are fighting words if your webhead's infatuated
with things that move around the screen.
Nielsen and business partner Donald Norman have written
extensively. Works of particular significance are Norman's
The Invisible Computer (Cambridge: MIT Press
1998) and Emotional Design: Why We Love (or Hate)
Everyday Things (New York: Basic Books 2004) and
Nielsen's Usability Engineering (New York: Academic
Press 1993).
Norman co-edited User Centered System Design: New Perspectives
on Human-Computer Interaction (Hillsdale: Erlbaum
1986). Some of his principles are reflected in the entertaining
Bad Designs site.
guides
The second edition of Yale University's masterful Web
Style Guide: Basic Design Principles for Creating Web
Sites (New Haven: Yale Uni Press 1999) by Patrick
Lynch
& Sarah Horton is also recommended.
It complements Nielsen and has a practical approach to
contentious issues such as the use of Cascading Style
Sheets (an emerging web standard). There is an online
version, worth a visit for the illustrations and for the
discussion of design practices. The MIT Guide
to Teaching Web Site Design by Edward Barrett, Deborah
Levinson & Suzana Lisanti (Cambridge: MIT Press 2001)
is less engaging but of similar value.
Information Architecture for the World Wide Web
(Sebastopol: O'Reilly 1998) by Louis Rosenfeld & Peter
Morville is a second choice after Nielsen, for us more
perceptive than The Art & Science of Web Design
(Indianapolis: QUE 2000) by Jeffrey Veen.
other works
Other sources worthy of investigation are Web Site
Usability: A Designer's Guide by J Spool, T DeAngelo
& others (New York: Academic Press 1998), the excellent
collection of essays in Information Design
(Cambridge: MIT Press 1999) edited by Robert Jacobson
and David Shenk's The End of Patience: More Notes of
Caution on the Information Revolution (Indianapolis:
Indiana Uni Press 1999). The latter is more significant
than his overrated Data Smog (New York: Harper
1997).
It might be supplemented with the broader How users
matter: The co-construction of users and technology
(Cambridge: MIT Press 2003) edited by Nelly Oudshoorn
& Trevor Pinch - "how users consume, modify,
domesticate, reconfigure, and resist technologies"
- and Pleasure with Products: Beyond Usability
(London: Taylor & Francis 2002) edited by Green &
Jordan or Designing Interactions (Cambridge:
MIT Press 2007) by Bill Moggridge. The latter has a companion
site.
Ben Schneiderman's Designing The User Interface: Strategies
for Effective Human-Computer Interaction (Reading:
Addison-Wesley 1998) is excellent. There is a companion
site.
Schneiderman collaborated with Albert Badre on Directions
in Human/Computer Interaction. The latter's Shaping
Web Usability: Interaction Design in Context (Reading:
Addison-Wesley 2002) is of particular importance.
Jef Raskin's The Humane Interface: New Directions for
Designing Interactive Systems (Reading: Addison-Wesley
2000) offers insights from one of the fathers of Apple's
'people-centred' computing.
Do not be deterred by the title - or cover - of Dust
or Magic: Secrets of Successful Multimedia Design
(Reading: Addison-Wesley 2000) by Bob Hughes. It is a
readable and intelligent discussion of the design process
and some the lessons from particular projects.
For a quick, plain-english introduction to usability we
recommend Steve Krug's Don't Make Me Think: A Common
Sense Approach to Web Usability (Indianapolis: New
Riders 2000). He has illustrated the tension between designer
expectations and user behaviour here.
Jim McCarthy's Dynamics of Software Development
(Redmond: Microsoft Press 1995) and Managing The Design
Factory: A Product Developer's Toolkit (New York:
Free Press 1997) by Donald Reinertsen offer other perspectives.
Fred Moody's provided two accounts of why digital projects
go wrong. His I Sing The Body Electronic (New York:
Viking 1995) is an entertaining and, alas, apparently
accurate picture of the Encarta project and life as a
Microsoft net-slave. The Visionary Position: Mapping
The Virtual World (London: Allen Lane 1999) looks
at VR design.
The Usable Web site
provides more links to web usability resources than most
people will use, although the site's structure encourages
browsing and the 'aha!' that signals you have found a
silver bullet. The Usability Professionals' Association
(UPA)
has an excellent range of resources about 'usability'
in general, including exhaustive online bibliographies.
The Inmates Are Running The Asylum: Why High-Tech Products
Drive Us Crazy and How to Restore The Sanity (Indianapolis:
SAMS 1999) by design guru Alan Cooper
is exciting and insightful. Don't be put off by the glitzy
title - it is all uphill after page one.
Cooper's very detailed About Face: The Essentials of
User Interface Design (Foster City: IDG 1995) is a
classic.
Jeffrey Zeldman
has one of the more entertaining and thoughtful sites
promoting the work of design companies or design philosophies.
Bruce Tognazzini's online AskTog
column is more brash than Nielsen but good value.
As points of entry into content analysis challenges see
Sally McMillan's 2000 paper
The microscope and the moving target: the challenge
of applying content analysis to the World Wide Web
and Salome Schmid-Isler's 2000 The language of digital
genres: A semiotic investigation of style & iconology
on the World Wide Web (PDF).
Collections of academic studies on design and accessibility
issues include Advances in Universal Web Design &
Evaluation: Research, Trends & Opportunities
(Hershey: IDEA Group 2007) edited by Sri Kurniawan &
Panayiotis Zaphiris, with papers by Zaphiris & Nada
Savitch on 'Web Site Design for People with Dementia'
and by Noemi Sadowska on 'Interpreting the Female User:
How Web Designers Conceptualise Development of Commercial
WWW Sites to Satisfy Specific Market Niches'.
best (and worst) of the web?
Among the 'best of'/'worst of' guides (and 'killer'
and 'turkey' awards in print and online) two books stand
out. Flanders & Willis' Web Pages That Suck: Learn
Good Design By Looking At Bad Design (San Francisco:
Sybex 1998) is available online
and in old fashioned multicoloured cellulose.
The controversial Creating Killer Web Sites: The Art
of Third-Generation Site Design (Indianapolis: Hayden
1997) by David Siegel has a companion site.
A visit to the Bad Designs site
may be more useful.
Rightly criticised by Nielsen, San Francisco digital kool
kat Siegel is primarily of interest for 'high end' sites,
ie ones where you have a million $ for starters or a legion
of turtlenecks and a passion for cutting edge design.
His sites may not 'work' for your market, but they are
worth exploring as an example of what can be done.
Siegel's Futurize
Your Enterprise (New York: Wiley 1999) supplies
Mr Cool's vision of the digital future (you can have an
RFID implanted in your scalp
as a remote control for your garage door), along with
more useful case studies.
There is more practical guidance in the Legal Information
Standards Council's Best Practice Guidelines for Australian
Legal Websites (BPALW).
The large-scale Stanford University Persuasive Technology
Laboratory report (PDF)
on factors that affect online credibility - notably "real-world
feel," "ease of use," "expertise" and "trustworthiness"
- highlights why good design matters.
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